Readonlyarray
array: Uint32ArrayConstructor = Uint32Array
Readonlyget
get: (this: void, buffer: ArrayBufferLike, offset: number) => number = ...
Readonlyname
name: "uint32" = 'uint32'
Readonlyset
set: (
this: void,
buffer: ArrayBufferLike,
offset: number,
value: number,
) => void = ...